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Showing posts with the label axma

LewdJam 2017

I write adult erotic IF on occasion, and I know not everyone is into that. That's why I'm not tagging this to syndicate to Planet IF. But if you have any interest, I have a preview version of a new game, Breeding Princesses of the Planet Lesbonicon available on itch.io submitted to the second of two LewdJam2017 jams that recently completed. First LewdJam 2017 Second LewdJam 2017 I had started this a couple years ago for the hilariously named "Space F****** Jam" but wasn't able to complete it with resources at hand. The game is an adult pulpy space sex comedy circa 1982, very tongue in cheek, very very weird, and very very lewd. Check it out if you're interested in erotica, are of legal age, and are not on a corporate work computer. The text is explicit, but there are no pornographic images or sound - although some of the ambient music is funky or smooth-jazz suggestive of what you might hear in a porn movie. There is also a link to a spoilery-y...

AXMA Story Maker 5

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I've long been a fan of AXMA Story Maker , a Russian-developed hypertext choice narrative engine that is very similar to Twine. I used an early version to write Devil's Food , a speed-Ectocomp entry in three hours. AXMA is now up to version 5, and despite its relative obscurity with English-speaking IF authors, there's a whole lot here to like. AXMA offers an easy alternative for those who want to write a choice-narrative, but, like me, may find Twine's nearly unlimited modifiable adaptability a little bewildering. First off, AXMA is technically a free app with a "professional version" that lists for €29.90 via PayPal (but as of this writing is marked down to €19.90, approximately $22 USD) which is not a bad deal. The free version is unlimited to use, disabling only direct HTML export (all games can be uploaded to and are hosted by AXMA's public library for online play or download). Upgrading for the one-time fee doesn't change the software, but unlo...

Does anyone use AXMA?

There are a lot of Twine games out there, and it does a lot of cool things and is really popular. My main concern with Twine is I don't like the way the default output looks.  I know you can change it, and I know you can do all kinds of tricks, but my main goal is readability. I've discovered AXMA Storymaker , which is a whole lot like Twine, but is wrapped up in one nice package similar to Inform.  It also seems to have a lot of built in features that you have to script by hand in Twine like real-time timers and such.  I think currently you have to use a separate compiler for Twine, and AXMA has one button that quickly compiles and lets you test the story which is really nice.  Disadvantage for some: you cannot tweak the HTML in the free version, but for me that's a plus.  You do get to adjust the text and choose white, sepia, or white on black similar to an e-book reader though, and the player can change this as well. The output is much more book-like th...