|Lifestream's interface resembles some early CRPG setups.|
The entire presentation feels solidly implemented. The game installs with all the gravitas of a studio title. Art is presented in variously-sized panels and the buttons thump with the assertiveness of choosing a Diablo character. Sounds and short music cues accompany each decision impressively. Hopefully this won't grow tedious during longer play as there are some audio and animation cues that aren't skippable. It's thrilling to see a discovered route appear on the compass in a puff of smoke several times at least.
|The map screen fills in as you explore.|
|Surely nothing bad happened here.|
I create IF games which can be accessed via IFDB, or browsed on my fancy website.