Friday, January 26, 2018

Doki Doki Literature Club! (and best playthroughs)

Not like this game needs more praise piled on it, but I wrote up a short ramble worshipping Team Salvato and linking to my favorite playthroughs. I'm not syndicating this on Planet IF due to spoilers, but you can read it on my blog.

Doki Doki Literature Club!

"Who could look at this title screen and not be like 'I'm
having a good time already!'?" -- GG Danny
It's not like the Literature Club needs more members, but I have been obsessed with this game despite the fact I never played it outright. I didn't initially think I was a VN/dating sim fan. It's not my thing, and I never would have made it through the three-hour slow build intrinsic to the plot. But I've watched dozens of playthroughs and partial playthroughs. As a huge fan of meta-horror and games that aren't what they seem on the surface this is my jam. Plus it's amazing to watch Let's Play-ers - especially grown men jaded by every other horror game - have the absolute wonkers scared out of them during the uncanny-valley terror the game dishes out, and linger on edge when the game is cheekily playing "normal" and ramping up the paranoia of familiarity that was the whole gimmick of P.T. I almost believe DDLC might have a greater fear effect on men whose latent harem fantasies end up twisted around a delicate finger.

You should certainly give it a play (it's free!) if you are up for it and okay with the disturbing content - self-harm, suicide, mental illness, death and some minor gore), but otherwise, here are a few of my favorite playthroughs. Spoilers after the break.

Thursday, January 4, 2018

LewdJam 2017

I write adult erotic IF on occasion, and I know not everyone is into that. That's why I'm not tagging this to syndicate to Planet IF. But if you have any interest, I have a preview version of a new game, Breeding Princesses of the Planet Lesbonicon available on submitted to the second of two LewdJam2017 jams that recently completed.

I had started this a couple years ago for the hilariously named "Space F****** Jam" but wasn't able to complete it with resources at hand.

The game is an adult pulpy space sex comedy circa 1982, very tongue in cheek, very very weird, and very very lewd. Check it out if you're interested in erotica, are of legal age, and are not on a corporate work computer. The text is explicit, but there are no pornographic images or sound - although some of the ambient music is funky or smooth-jazz suggestive of what you might hear in a porn movie. There is also a link to a spoilery-y list of potential content and trigger warnings at the beginning, though not everything listed is in this incomplete version of the game.

I hope to complete the story in the upcoming few months, barring fire, flood, or other intrusions.

Monday, October 30, 2017

Ectocomp is coming for you...

...fifteen hours...

...before EctoComp comes for you...

As if there aren't enough new games with the overladen buffet of IFComp testing the table legs, the submissions for EctoComp 2017 are due in less than half a day. 

You can play the games that are already submitted on, and voting will open after the deadline.

Ectocomp is a festival of seasonal Halloween and horror entries that are out to scare you (or at least inspire some chills) including speed-IF entries created in three hours or less, as well as longer works. 

There is usually a good range each year of both well-crafted brick and mortar haunted mansions oozing subtle gothic dread as well as tunnels of black plastic and 2x4s quick-slapped together with fake chainsaws and rubber masks; both can be a great time depending on your taste and mood for the holiday.

La petite Mort (English)
Le Grand Guignol (English)
La Petite Mort (Español)
Le Grand Guignol (Español)

Wednesday, October 4, 2017

ECTOCOMP is Brewing Up for Fall Again

ECTOCOMP, a yearly horror and autumn-seasonal competition that is often a welcome palate-cleanser following the smorgasbord of IFComp, is on again this year and is under new management.

This year marks the return of both size categories, and the first time Ectocomp is actively bilingual, soliciting entries in Spanish.

  • La Petit Mort is for speed IF created in three hours or less.
  • Le Grand Guignol is for more elaborate games programmed in more than three hours.
Check out the rules, schedule, and more details on at these links: 

Petit Mort English:
Grand Guignol English:
Grand Guignol Spanish:

Sign up and show us your nightmares! As of this writing, you have just over 26 days to get scary!

Tuesday, September 5, 2017

IntroComp 2017 Results Announced

Direct from their website:
We would like to express our very sincere gratitude to everyone who took the time to download, play, rate, and leave feedback for this year's introductions. We would also like to say thank you and congratulations to all the authors!

Here are the results:

1st Place Sherlock Indomitable, by mathbrush
2nd Place Onna Kabuki, by Victor Ojuel
3rd Place The Adam and Eve Project, by Brian Kwak

Honorable Mentions*:
Duckman by Wade
Yukon Yelena by Wing
Prizon by Wes Lesley
Playing with the White Dog by Elizabeth Bernhardt
Good for Nothing by Katalina
The Wishing Wood by Elizabeth Bernhardt
The Sentence Editor by fishandbeer
You Just Might Feel Something by Devin Raposo

*listed in random order

Thursday, June 29, 2017 has the Summer jams!

Quick take: Starting almost immediately on is a "Summer Novel Festival" (SUNOFES) jam running to September 1st. This may be of interest to new IF authors not quite ready to jump into IFComp. A "jam" usually has lower stakes than a Comp; this one is no pressure, no judging, no prizes, just a sense of community focused more on the creation phase than the end product:
An online game jam focused on adventure, interactive fiction, role-playing game, and visual novels. Starts July 1st, ends August 31st, annually. Feel free to start working before the festival begins. No one is required to start their work from scratch unless they want to. If you have any unfinished projects in mind, you're invited to use this festival for completing it. SuNoFES has no judging or prizes - the only rewards are those that come from the challenge and camaraderie with others.
  • Takes place during July and August.
  • Project must be a new game and have not been published before.
  • Releasing a demo is fine.
  • Polished works are encouraged.
  • There are no "winners." Anyone who reaches their goal during the festival has completed SuNoFES, though it is encouraged to submit a game.

I'm not a regular on, but it offers a huge number of indie and experimental free and low-priced games, as well as the means to set up your own "storefront" (bazaar booth?) to present your own works.

I had a lot of fun there participating in Emily Short's "Bring Out Your Dead" jam of abandoned or stalled games.

They've got a lot of other fun stuff also starting very soon that may also be of interest to the community such as "Fantasy Console Jam", "Games Made Quick Jam", "Yaoi Game Jam" and "Pixel Horror Jam", so check out their whole timeline of upcoming jams.

P.S.: Don't forget June 30th is your last chance to get in on IntroComp as well!