I'm currently playing Blood and Laurels presented in the newly unbound by legal constraints Versu system by Emily Short and love the writing. I plan to review it after some more extensive play. One of the bullet points is that a reader might only see ten percent of the total text in the game on each play-through. There are achievements which seem to relate to the various twists in the story. I'm not sure how much of a completionist I am, but we shall see.
I am working on an IntroComp entry, which is the perfect comp for me since I never finish anything. Your money is so safe if I win, Jacqueline! I did a version of it in Inform which utilized Threaded Conversation and wasn't quite happy with the results, so this is in Inklewriter.
I also bought Sorcery about a month ago, which is loads of fun. Haven't completed it yet cause I'm stupid, but I wish Inklewriter had a rudimentary sort of mapping feature available like that game.